The Body Triangle: This should be the basis for character physique between fat, skinny, and muscular. ![]() ![]() If you set the weight and muscle definition slider to max on the Sims 3, it looked silly. Up and Down could be Fullness, and Left and Right could be Perkiness) A Triangle prevents this from happening.Īrm Ratio(The balance between upper and forearm)īust Shape(This could possibly operate on a square scale, rather than a slider. Lets face it, sim men are basically neutered.) Pelvis(The male answer to the female bust. The completing factor would be jiggle physics. ![]() Done? Lets face it, the human body moves in more ways than 1, and everything isn't neatly fixed into place.
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